Skip to content
Harbor Art Pro

The Ghostly-Charming Brain-Teaser Acts as the Excellent Substitute to Spooky Scares

Not all spooky season journey needs to terrify gamers. From iconic favorites for example Scooby-Doo to charming series like Over the Garden Wall, plenty of spooky-season staples provide fun without raising your heart rate. Additionally, a increasing selection of eerie-charming releases including autumn atmosphere, yet without the sleep-with-the-lights-on level of fear. Gloomy Eyes was released in the fall, and serves as an outstanding comfortable option to the deeply scary games of 2025.

This title visual
Visual: Creators, ATLAS V, Design Group, Be Revolution/Untold Tales

An Original Collaborative Solo Adventure

Labeled as a single-player cooperative puzzle game, Gloomy Eyes teams up a undead youth named Gloomy and a mortal child known as Nena as they embark on an adventure to bring the sun back to their gloomy environment. Their design is similar to stylized dolls blended with the characters from a animated feature. The pale-skinned and baggy-eyed appearance borrows heavily from the visual style of Burtonesque cinema, and the story is a quintessential all-ages adventure. The pair develops an strong bond over the span of the game’s multiple stages as Nena strives to demonstrate to her religious guardian that, you know, maybe living-impaired beings aren’t half bad.

Original Problem-Solving Features

The “self-coop” description stems from the game’s interactive problem-solving. Once Gloomy and Nena encounter each other, players alternate among the recent allies to solve puzzles and advance through the areas. Since he's not alive, Gloomy cannot pass through the illumination of a lamppost, while Nena can be captured by idle zombies except if a lamp is focused on them.

They must work in tandem — actually, players control them in tandem — to finish levels. Nena may move or briefly disable lamps to clear paths for Gloomy, while the open-brained youth will utilize his supernatural ability to shift around items in the surroundings, opening up routes for Nena.

Gloomy Eyes gameplay
Visual: Developers, ATLAS V, Design Group, Be Revolution/Untold Tales

Engaging Environment Creation

The puzzles evoke memories a little of The Gardens Between, in the fashion the levels are suspended, diorama-like structures that the view moves across in conjunction with your characters. Gloomy Eyes’ settings are quite fun, taking the duo around a carnival and through a ghostly building, including other places. The game includes a “diorama view” feature that enables you to view from afar and rotate the areas, simultaneously to appreciate the designs and search for routes that may not have been obvious.

Minor Hiccups and General Gameplay

This represents one of the few problems with Gloomy Eyes. Like other games with a fixed perspective, sometimes it's unclear where the protagonists may or may not travel. Players might have to just bump into a several various elements to determine which ones are interactable, as clues aren't consistently provided.

However, those minor challenges don't obstruct of a ghostly-charming good time. Gloomy Eyes is relatively brief, with approximately a few sessions worth of challenges. Later levels integrate light hidden movement and action elements with the puzzle solving, as Gloomy Eyes progresses to a satisfying — and somewhat unexpected — finale.

Accessibility and Conclusion

Gamers shying away from the terror of fear-inducing releases ought to experience Gloomy Eyes. The game is out on Nintendo platform, PS5, Windows PC, and Microsoft console, and is currently on sale for a quarter off on online stores.

Gloomy Eyes is out now on several consoles and offers a pleasurable choice for players seeking Halloween fun without intense scares.

SP
About the author

Scott Porter

Lena Visser is a Dutch visual artist with over a decade of experience in contemporary art and art education.

Harbor Art Pro

Type to search articles.